Work in Progress of a castle defense game I have been developing. The character was 3D modeled and animated in Maya. The game engine being used is Unity. I have been learning C# intending to have a career in game design.

This was a group project in school to create a game using the Unreal game engine. The game concept was supposed to be a historical viking game. My involvement was creating game assets in 3dsMax like the weapons and armor. I also animated an attack animation that is not shown in this video.

Game assets I created in 3dsMax later imported into Unreal.

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